Hello to all! 🙂
Finally, after a few months from the end of the first phase, I have completed the second phase.
There have been improvements on previously implemented features and I have implemented new features related to processing operations in an image.
The bulk of the work has been done trying to integrate layers in Blender, and this operation will continue in the third phase.
All modifications and improvements made in this phase are described below.
The third phase will start when you reach the 1200€.
In the meantime please all users to test the patch, so that we can improve what already done and eliminate as many bugs as possible.
Thank you all for your donations! Thanks 😉
Layers v0.2 beta6 new features and fixed bug for Phase 2. Completed: 28\9\2012:
1. FIX: If there is only one layer and you try to delete it, Blender crashes.
2. FIX: You create a layer only if it is an image of a file or if it is a generated image. In this way you avoid several crashes.
3. FIX: Fixed a display issue of the border around the image.
4. FIX: When you render a scene, Blender does not lock.
5. FIX: If it is invisible Baselayer and remove layers invisible, Blender crashes.
6. FIX: Quando applicavo Merge All con foto in un layer si verificava un crash.
7. UPD: When does the “Merge All” and is also deleted the “Background”, the last layer is renamed “Background”.
8. UPD: In the “Merge All” when you delete the “Background”, the “default_color” is set in white, the property “Background” in “IMA_LAYER_BG_WHITE”.
9. UPD: Updated “startup.blend” with the properties of the dashed border to the image.
10. UPD: In the panel Image Layers when you create a layer is created with the default settings.
11. UPD: Modified functions “BKE_image_get_ibuf” and “BKE_image_acquire_ibuf” in order to allow
the integration of layers in Blender.
12. UPD: Modified “IMB_imbuf_types.h” in “DNA_imbuf_types.h”, so you can save the ImBuf within files “.Blend”.
13. UPD: Modified “image_get_ibuf” so you can return a layer or merge layers. Useful for integration.
14. UPD: Updated Blending layers but the problem of the black border around the stroke has not been resolved.
15. UPD: Changed the way you view an image in the “View” and for Render. Now uses the “glaDrawPixelsTexScaled”.
16. UPD: In the structure “Image” is connected to ibufs the resulting image of the union of all layers.
17. ADD: Added menu “Transform”.
18. ADD: Added menu “Scale”.
19. ADD: Added “Open Image” in the header of the Space Image.
20. ADD: Ability to save layers and images in the file. “Blend”.
21. ADD: Now you can choose the layer to be used within the node “Image”.
22. ADD: Now it is possible to save an image composed of several layers.
Builds:
Win 64: http://www.graphicall.org/908
Win 32: http://www.graphicall.org/909
Ubuntu 64: http://www.graphicall.org/1004
Ubuntu 32: http://www.graphicall.org/1003
Patch: patch-layer Phase 2.0.rar
The code can be found here: https://github.com/ruesp83/Blender—Layer
See you soon with new features!! 😉