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Compositing Preset 0.7


Hello everyone :D
Best wishes for a wonderful 2013!

A few days ago, I published the addon: Compositing Preset 0.7
with many new features over the previous version.
The main novelty is the possibility to save a group created in one
python script.
In this way there is the possibility of creating all presets you wish
in order to speed up the pipeline: postproduction, creation of
materials and textures.
Another feature implemented is the ability to view the preview of the
selected preset.
Download Preset: Compositing Preset 0.7


That way this script seems almost perfect, but in reality there are still
all bailouts of individual nodes, such as curves, colors, fac, blend mode,
etc..
Counting all nodes between Compositor, Texture and Shader are 168! :O
There is some work to do since you have to go to work node to node.
So I ask you if it’s something that can help. Now you can save the nodes with the default values??.
If it’s useful I ask you to prove it!
This is the classic division into stages:striscia
168 nodes for the modest sum of 300 €! :D
Also, when will you release this with all nodes implemented,
there is also the possibility to automatically save the preview of the new presets created.

Another initiative that I want to launch is to increase the preset
available for this addon.

zio-sam

To do this, send me an email (ruesp83@gmail.com) with the new preset you have created,
so I can put it inside the addon.
The presets that you send me will be included only if the camps
author, category, and description will be suitably filled with the name of the
creator, with the category and with an appropriate explanation of the preset.
You send a preview of the preset, if you can ;-)
You can be anonymous, only if expressly requested!

In waiting for your response,
ruesp83

 
2 commenti

Pubblicato da su 2 gennaio 2013 in Addon, Blender

 

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HAPPY NEW YEAR!! :-)


Hello to all!
That ‘s the last article of this year … it is almost finished and I will do
best wishes for the New Year.
I thank all the people who had faith in me by donating or
merely commenting on the work done so far, giving me the opportunity
to improve my work.
Thank you so much! : D
I hope for a 2013 full of news and full of positive events for all of you!

Best regards,
Fabio Russo (ruesp83)

 
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Pubblicato da su 31 dicembre 2012 in General

 

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Merry Christmas


Merry_Christmas_1

Hello to all,
I wish you best wishes for a Merry Christmas to you and your families.
Hoping that each of you pass a happy and wonderful day with your family and friends.

Best wishes,
Fabio Russo (ruesp83)

 
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Pubblicato da su 25 dicembre 2012 in General

 

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AMA Rises for BMesh!


Hello to all!
After almost a year of inactivity, the AMA project is back!
All features have been updated to use the new structure BMesh.
There are still bugs inherent in the calculation of the offset between a clone and the other, plus some other general.
He was also made ​​a code cleanup and I have applied the style rules described in the wiki:
A short am going to publish the builds with the new patch developed and I hope also to bring also some new features.
In the meantime, I leave you with a video!

See you soon with new developments,
ruesp83

 
1 commento

Pubblicato da su 3 dicembre 2012 in Blender, Image

 

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Image Layer Phase 2 Completed


Hello to all! :-)

Finally, after a few months from the end of the first phase, I have completed the second phase.
There have been improvements on previously implemented features and I have implemented new features related to processing operations in an image.
The bulk of the work has been done trying to integrate layers in Blender, and this operation will continue in the third phase.
All modifications and improvements made in this phase are described below.

The third phase will start when you reach the 1200€.
In the meantime please all users to test the patch, so that we can improve what already done and eliminate as many bugs as possible.

Thank you all for your donations! Thanks ;-)

Layers v0.2 beta6 new features and fixed bug for Phase 2. Completed: 28\9\2012:
1. FIX: If there is only one layer and you try to delete it, Blender crashes.
2. FIX: You create a layer only if it is an image of a file or if it is a generated image. In this way you avoid several crashes.
3. FIX: Fixed a display issue of the border around the image.
4. FIX: When you render a scene, Blender does not lock.
5. FIX: If it is invisible Baselayer and remove layers invisible, Blender crashes.
6. FIX: Quando applicavo Merge All con foto in un layer si verificava un crash.
7. UPD: When does the “Merge All” and is also deleted the “Background”, the last layer is renamed “Background”.
8. UPD: In the “Merge All” when you delete the “Background”, the “default_color” is set in white, the property “Background” in “IMA_LAYER_BG_WHITE”.
9. UPD: Updated “startup.blend” with the properties of the dashed border to the image.
10. UPD: In the panel Image Layers when you create a layer is created with the default settings.
11. UPD: Modified functions “BKE_image_get_ibuf” and “BKE_image_acquire_ibuf” in order to allow
the integration of layers in Blender.
12. UPD: Modified “IMB_imbuf_types.h” in “DNA_imbuf_types.h”, so you can save the ImBuf within files “.Blend”.
13. UPD: Modified “image_get_ibuf” so you can return a layer or merge layers. Useful for integration.
14. UPD: Updated Blending layers but the problem of the black border around the stroke has not been resolved.
15. UPD: Changed the way you view an image in the “View” and for Render. Now uses the “glaDrawPixelsTexScaled”.
16. UPD: In the structure “Image” is connected to ibufs the resulting image of the union of all layers.
17. ADD: Added menu “Transform”.
18. ADD: Added menu “Scale”.
19. ADD: Added “Open Image” in the header of the Space Image.
20. ADD: Ability to save layers and images in the file. “Blend”.
21. ADD: Now you can choose the layer to be used within the node “Image”.
22. ADD: Now it is possible to save an image composed of several layers.

Builds:
Win 64: http://www.graphicall.org/908
Win 32: http://www.graphicall.org/909
Ubuntu 64: http://www.graphicall.org/1004
Ubuntu 32: http://www.graphicall.org/1003

Patch: patch-layer Phase 2.0.rar

The code can be found here: https://github.com/ruesp83/Blender—Layer

See you soon with new features!! ;-)

 
24 commenti

Pubblicato da su 4 ottobre 2012 in Blender, Image

 

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Second Phase to 70%


Hello everyone,
I am sorry if I do not hear often, but it is a period replete with examinations at the university and other small things, but the work sull’image layer continues unabated! ;-)
Moreover, the slowdown is due to the integration of layers in Blender and there is still some work to do.
This work serves for the subsequent phase in which some features will be implemented only possible if it is done this work well.

The current state of the second stage is:
1) Operations for manipulating layers.
Menu Layer
|-> Transform
*        |-> Flip Horizontally
*        |-> Flip Vertically
*        |-> ——————
*        |-> Rotate 90° clockwise
*        |-> Rotate 90° counter-clockwise
*        |-> Rotate 180°
*        |-> Arbitrary Rotation
*        |-> ——————
*        |-> Offset
|-> Scale
***         |-> Layer Boundary Size
***         |-> Layer to Image Size
***         |-> Scale Layer
** 2) Begin integration layer with Blender.
*  3) Saving an image in a single layer (Save, Save As ..).

Legend:
*   : Released
**  : WIP
*** : Test

The patch of the present state without the features in the “Test” was published on github.

See you soon
Fabio Russo (ruesp83)

 
3 commenti

Pubblicato da su 16 luglio 2012 in Blender, Image

 

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Test Compositing Image Layers


A simple test of a layer which is applied the Blur effect and changed the color of the curve:

Best Regards,
Fabio Russo (ruesp83)

 
4 commenti

Pubblicato da su 15 giugno 2012 in Blender, Image

 

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